05 Feb
Published by jean-marc,
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General
crowdfunding, music industry, videogames

In a brilliant article in BillboardBiz, Hany Nada demonstrates how the music industry could in fact benefit from some of the business models used in videogames, and especially in MMORPG (Massively multiplayer online role-playing game).

First, the music industry should probably brace the fact that some people will never ever again pay for music.
The internet has savagely damaged some behaviours, and I agree it's too bad, and no HADOPI nor ACTA will change that: users just go deeper in the net and start using ways to go around blockades.
This is terrible but sock it to it.
Secondly, the music industry should have a clearer picture of who's who in the new ecosystem and what makes the numbers. Not everyone buys a CD, or download a track and not everyone is willing to even buy full albums no more. Still, some people do and the industry has seen worst years than 2012.
Third, and more importantly, the record industry might win big at looking at videogames or at...Las Vegas.

See, casinos know too well what makes people play, play and play: great rebates in hotels and the food is cheap. What makes the numbers ? Casinos have identify three kinds of...

09 Jan
Published by jean-marc,
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General
crowdfunding, music industry

There's no doubt one of the key words for 2012 was "crowdfunding" as pledge has become a very valid solution for bands to finance recordings, releases or tours with the help and the engagement of their fans.

Yes, there's life outside that dreaded "like" button on Facebook which seems to be the final frontier for many people's investment in a band or a project. Now, thanx to crowdfunding, there are ways to interact and actually make giood for things you would like to see airborne.

Kickstarter has had a great year and the numbers are astounding:

2,241,475 people have pledged a total of $319,786,629 which have successfully funded 18,109 projects !
Around 5.000 projects were for or around music while games have generated 83millions $ funding....Actually 17 projects raised more than one million $ which kills the preconceived idea that pledging only workds for small peanuts.
And it actually help projects to gain exposure as no less than 10% of the Sundance Film Festival were pledged thru Kickstarter and one pledged movie is even nominated for an Oscar...There are many different things that went thru crowdfunding money this year: from the bus stop in...

04 Oct
Published by jean-marc,
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General
artists, crowdfunding, music business, music industry

Ok, we had months of aaaaah and ooooh with crowdfunding and many people were/are excited about this new way of "maybe" being able to raise funds for recording and releasing an album. But what if, what if it wasn't all that great ?

Well, not everyone is Amanda F Palmer and her success story with fans/internet direct sale/crowdfunding is by now a classic case everyone pushes forward when explaining how the same thing could happen to their own band. But it ain't always true as 56% of pledges are failures and don't get to their targeted number. And pledging for money does place you in a weird situation towards your fans: somehow the picture isn't the same as you're not making an album in mysterious conditions and bring it out of the mist at your fans' great expectations...See, you've been asking them for money months in advance and told them all about ideas and even did a video and told them all about the process...Where's the mystery ? Doesn't that transform your band in a simple association of musicians begging for an allowance ? It does kill most of the charm and we're not even talking about the destruction of the aura your band had for the fans! It does kill the...

19 Jul
Published by jean-marc,
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General
crowdfunding, music industry

Jeanne PI is an astute US blogger who has teamed with University professor Mollick to go thru some numbers about Kickstarter and see if some main conclusions can be drawned from them.

And they did come up with rather interesting figures:

Most projects rarely reach above the target: only 25% of them gather more or less what has been asked for and only 50% get above the 10% mark. So, don't go out and ask for the moon: stay reasonable.
When a project flops, it flops big: 9 out of 10 failed pledges don't even raise 30% of what was asked.
A short campaign works slighlty better: don't go out spreading the time allowed to the crowdfunding operation too much.
Be clear and DO a video: there's a 15% chance of success without a video andit goes up to 37% chance of success with one.
The more Facebook friends you have, the more likely your operation will turn out to be a success: with 10 Facebook friends you have a 9% chance of succeeding/ With 100, that goes up to 20% and 1000 Facebook friends will fire you up to 40 % chance...

And, if the crowdfunding is successful, how many people actually deliver the project in time ? Well, not many: only...